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Erin Catto

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Fri Mar 14, 2008 10:51 pm

Erin Catto View the latest post

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No unread posts It it a joke???? :)

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debleek63

10

1910

Sun Mar 24, 2013 9:43 pm

QuadrupleA View the latest post

No unread posts How detect that a body is passed through a line?

g.castaldi

1

147

Thu Mar 21, 2013 4:28 pm

irresistible force View the latest post

No unread posts Simple chain connected into a ring causes crashing

ptc79

1

144

Thu Mar 21, 2013 4:11 pm

irresistible force View the latest post

No unread posts How detect the correct turn around a buoy?

g.castaldi

1

157

Wed Mar 20, 2013 9:22 pm

g.castaldi View the latest post

No unread posts Swarm/crowd movement ?

jokoon

1

148

Wed Mar 20, 2013 6:13 pm

irresistible force View the latest post

No unread posts Collision of objects and some bounce off and some are not...

Mars_999

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121

Mon Mar 18, 2013 5:29 pm

Mars_999 View the latest post

No unread posts Magnetism code not working...

Mars_999

7

226

Mon Mar 18, 2013 4:48 pm

Mars_999 View the latest post

No unread posts Static-Static Joints Performance

xynyn

1

107

Mon Mar 18, 2013 2:30 pm

xynyn View the latest post

No unread posts Attachment(s) How to model a realistic destructible wall [SOLVED]

snowcrash

6

332

Mon Mar 18, 2013 8:39 am

mijator View the latest post

No unread posts [SOLVED] Make boxes fall down at random

mollier

1

161

Mon Mar 18, 2013 7:56 am

mollier View the latest post

No unread posts Sticky Hills

Secretmapper

3

147

Mon Mar 18, 2013 7:45 am

irresistible force View the latest post

No unread posts How to increase perfomance??

Apokaliptor

6

474

Mon Mar 18, 2013 6:01 am

ozi9891 View the latest post

No unread posts how to install box2d in visual studio 10

orache

1

152

Mon Mar 18, 2013 3:58 am

mollier View the latest post

No unread posts Attachment(s) Rotation Auto Fix - spaceship

CyberJoe

4

228

Sat Mar 16, 2013 11:58 am

CyberJoe View the latest post

No unread posts Question about using box2d in bomberman style game

bobrocks

0

137

Sat Mar 16, 2013 11:57 am

bobrocks View the latest post

No unread posts How to detect/create/destroy multiple bodies and joints?

mijator

8

401

Fri Mar 15, 2013 12:20 pm

mijator View the latest post

No unread posts How to get speed of a object

Mars_999

1

113

Fri Mar 15, 2013 10:25 am

irresistible force View the latest post

No unread posts code blocks

survivalofthefittest

4

215

Thu Mar 14, 2013 5:16 pm

survivalofthefittest View the latest post

No unread posts Theory behind ComputeCentroid()

snarp

6

212

Thu Mar 14, 2013 6:51 am

snarp View the latest post

No unread posts Attachment(s) [WIP] Fluid for Box2D

kenneth_g

8

501

Wed Mar 13, 2013 7:44 am

kenneth_g View the latest post

No unread posts Wrong polygon not symmetrical fixture vertex draw position.

Mr_KoKa

4

219

Tue Mar 12, 2013 6:20 am

Mr_KoKa View the latest post

No unread posts b2PolygonShape::GetNormals() what should I use instead

Hachaso

3

156

Tue Mar 12, 2013 4:12 am

irresistible force View the latest post

No unread posts help using SetMassData(<#const b2MassData *data#>)

Hachaso

1

141

Mon Mar 11, 2013 8:36 pm

irresistible force View the latest post

No unread posts Strange behavior when using ApplyAngularImpulse

crow13

2

178

Mon Mar 11, 2013 6:24 am

pTymN View the latest post

No unread posts Attachment(s) How can I calculate a penetration depth after get a contact?

nachochip

3

249

Mon Mar 11, 2013 12:11 am

lovelycoser View the latest post

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