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| Topics |
Author |
Replies |
Views |
Last post |
| Announcements |
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READ ME FIRST
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Erin Catto |
0 |
33957 |
Fri Mar 14, 2008 10:51 pm
Erin Catto
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| Topics |
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It it a joke???? :)
[ Go to page: 1, 2 ]
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debleek63 |
10 |
1910 |
Sun Mar 24, 2013 9:43 pm
QuadrupleA
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How detect that a body is passed through a line?
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g.castaldi |
1 |
147 |
Thu Mar 21, 2013 4:28 pm
irresistible force
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Simple chain connected into a ring causes crashing
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ptc79 |
1 |
144 |
Thu Mar 21, 2013 4:11 pm
irresistible force
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How detect the correct turn around a buoy?
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g.castaldi |
1 |
157 |
Wed Mar 20, 2013 9:22 pm
g.castaldi
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Swarm/crowd movement ?
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jokoon |
1 |
148 |
Wed Mar 20, 2013 6:13 pm
irresistible force
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Collision of objects and some bounce off and some are not...
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Mars_999 |
0 |
121 |
Mon Mar 18, 2013 5:29 pm
Mars_999
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Magnetism code not working...
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Mars_999 |
7 |
226 |
Mon Mar 18, 2013 4:48 pm
Mars_999
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Static-Static Joints Performance
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xynyn |
1 |
107 |
Mon Mar 18, 2013 2:30 pm
xynyn
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How to model a realistic destructible wall [SOLVED]
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snowcrash |
6 |
332 |
Mon Mar 18, 2013 8:39 am
mijator
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[SOLVED] Make boxes fall down at random
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mollier |
1 |
161 |
Mon Mar 18, 2013 7:56 am
mollier
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Sticky Hills
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Secretmapper |
3 |
147 |
Mon Mar 18, 2013 7:45 am
irresistible force
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How to increase perfomance??
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Apokaliptor |
6 |
474 |
Mon Mar 18, 2013 6:01 am
ozi9891
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how to install box2d in visual studio 10
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orache |
1 |
152 |
Mon Mar 18, 2013 3:58 am
mollier
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Rotation Auto Fix - spaceship
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CyberJoe |
4 |
228 |
Sat Mar 16, 2013 11:58 am
CyberJoe
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Question about using box2d in bomberman style game
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bobrocks |
0 |
137 |
Sat Mar 16, 2013 11:57 am
bobrocks
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How to detect/create/destroy multiple bodies and joints?
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mijator |
8 |
401 |
Fri Mar 15, 2013 12:20 pm
mijator
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How to get speed of a object
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Mars_999 |
1 |
113 |
Fri Mar 15, 2013 10:25 am
irresistible force
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code blocks
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survivalofthefittest |
4 |
215 |
Thu Mar 14, 2013 5:16 pm
survivalofthefittest
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Theory behind ComputeCentroid()
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snarp |
6 |
212 |
Thu Mar 14, 2013 6:51 am
snarp
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[WIP] Fluid for Box2D
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kenneth_g |
8 |
501 |
Wed Mar 13, 2013 7:44 am
kenneth_g
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Wrong polygon not symmetrical fixture vertex draw position.
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Mr_KoKa |
4 |
219 |
Tue Mar 12, 2013 6:20 am
Mr_KoKa
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b2PolygonShape::GetNormals() what should I use instead
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Hachaso |
3 |
156 |
Tue Mar 12, 2013 4:12 am
irresistible force
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help using SetMassData(<#const b2MassData *data#>)
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Hachaso |
1 |
141 |
Mon Mar 11, 2013 8:36 pm
irresistible force
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Strange behavior when using ApplyAngularImpulse
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crow13 |
2 |
178 |
Mon Mar 11, 2013 6:24 am
pTymN
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How can I calculate a penetration depth after get a contact?
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nachochip |
3 |
249 |
Mon Mar 11, 2013 12:11 am
lovelycoser
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