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Box2D in Swift

Posted: Wed Aug 10, 2016 8:31 am
by Alex232
Hi, if i want to use Box2D only, with no Cocos2D and in Swift which one is the best port for Box2D to IOS / Swift ? there is a port of box2D for swift called Box2DSwift, this is the link https://github.com/yohei-yoshihara/Box2DSwift, is this a recommended port ? which one would you use?
Thanks