- Fixed polygon raycast bug. Thanks Storyyeller.
- Fixed some errors in the manual.docx
- Updated to latest capsule shape contribution. Thanks NagelBagel.
- Fixed issue 115. The TOI was predicted incorrectly in some cases (false positives). Also, large angles can cause the TOI root finder to fail, so I added code to normalize the angular sweeps.
- Fixed issue 116. Bullets now only perform one TOI per dynamic/kinematic contact, for the life of the contact.
I recommend upgrading from 2.1.0 to get these bug fixes.
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