Box2D 2.1.1 Released

News about Box2D
Erin Catto
Site Admin
Posts: 2948
Joined: Thu Sep 06, 2007 12:34 am

Box2D 2.1.1 Released

Postby Erin Catto » Thu Apr 15, 2010 12:45 am

Bug fixes:

- Fixed polygon raycast bug. Thanks Storyyeller.
- Fixed some errors in the manual.docx
- Updated to latest capsule shape contribution. Thanks NagelBagel.
- Fixed issue 115. The TOI was predicted incorrectly in some cases (false positives). Also, large angles can cause the TOI root finder to fail, so I added code to normalize the angular sweeps.
- Fixed issue 116. Bullets now only perform one TOI per dynamic/kinematic contact, for the life of the contact.

I recommend upgrading from 2.1.0 to get these bug fixes.

ricardoquesada
Posts: 14
Joined: Wed Jun 17, 2009 6:59 am
Location: California, USA
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Re: Box2D 2.1.1 Released

Postby ricardoquesada » Sat Apr 17, 2010 8:18 am

Thanks!

Which SVN version is v2.1.1 ? SVN r91 ?

Erin Catto
Site Admin
Posts: 2948
Joined: Thu Sep 06, 2007 12:34 am

Re: Box2D 2.1.1 Released

Postby Erin Catto » Sat Apr 17, 2010 11:29 am

Yes rev 91.


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