Box2D Lights and normal mapping

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Cyraxx
Posts: 3
Joined: Tue Jul 08, 2014 11:53 pm

Box2D Lights and normal mapping

Postby Cyraxx » Sat Aug 16, 2014 7:00 am

I'm using libGDX with Box2D and Box2D lights and I was wondering if it is possible to use Box2d lights and normal mapping together and if it is, how? My problem is handling normal mapping with multiple light sources.

seannybgoode
Posts: 6
Joined: Fri Nov 14, 2014 12:41 pm

Re: Box2D Lights and normal mapping

Postby seannybgoode » Fri Nov 14, 2014 12:45 pm

I'd also like to hear from someone about this one. I'm kindof wondering if it's even possible without major re-write work.


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