Here's the place to get help and discuss features. The focus is on the C++ version, but generic questions are welcome.
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I have car in my game and I use wheeljoint to connect wheels to car body. It works well but I need to completely remove spring (requencyHz and dampingRatio). In other words I dont need any bounce from this joint. Is there other joints which have same functionality but without suspension? Wheel and car body have some distance in between so I cant pin them together.
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