Unofficial Forum FAQWarning: This is not a substitute for the manual or for searching the forums, but a supplement. Hopefully it will point you to some helpful discussions without having to find the correct keywords to search for.
This is basically a stopgap until we have a functioning wiki, and might make a good start as to how to organize it. Since development is happening so fast, information in the manual is useful, but can be supplemented by discussion on the forums, especially depending on what version you are using. This is not a complete list of the incredibly useful information that is in the forums, so if you can't find it here or in the manual, search the forum or ask

If you know of a useful post that is not here, post to this article or PM me and I'll update it.
BasicsOfficial Documentation:---------------------------------------------------
Manual - very good information, look here first!
FAQCurrent TODO list - should help you keep an eye on what features are/will be available.
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Understanding bodies/shapes and creation/destroyingUsing temporary addressesMaking a body without a shapeScaling, tuningPoll: Length unitsTriginometry 101Angle to VectorGet angle in b2Mat22Properties of bodies/shapesAABB QuestionGetting AABB from a shape?how do you use b2Body::m_rotation?Moving things aroundApplyImpulse vs ApplyForceOther functionsHow do you use b2World::Query?JointsUsing jointsHow to model a pinball paddle?Problems with anchorpoints when creating a jointPrismatic JointsMotorsUsing MotorsAdvancedPrevent objects from rotatingControlling what collides (masks, groups)Selecting what can interactCollision FilteringCustom response to collisionsExplosionsDirection of Collision Normals QuestionAdding sound to collision eventsSensorsSensors are in 2.0, but if you need them in ~1.4.3 you can hack them in per the instructions here:
Moving over from APE: Solid and Collidable flags?Dynamically modify bodiesAdd/remove shapes is not supported until 2.0.
Changing other properties (ie size) is not supported.
Live updating of body's shape?Game Engine Issues:Tuning specific behavior (controls, friction, restitution, mass, etc...)
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Player ControlPlayer MovementCharacter ControllerStuck in cornersCode Example for Detecting if b2Body is Resting on Top?Player Movement and Max SpeedPlayer ControllerMultiple world spacesside-scroller loading in of physics?CullingObjects CullingSlow motionSlow Motion / Bullettime Effect?How to use physics/graphics togetherBox2D Flash AS3 Help (about attaching graphics)Saving physics information (serialization)Serialization?