Paragon wrote:
After a quick glance at the documentation I wasn't able to find an answer to this question...is there a way to increase the simulation speed of the physics? For example the cubes in the pyramid demo fall pretty slowly and I'd like them to fall more quickly. Decreasing the hertz (step) time isn't a solution since it changes the behavior of the physics. Is there an function to call that magically do what I'm asking

?
Increase forces (ie gravity) applied to your objects, it will cause higher acceleration and higher speed of the objects (and more problems for the physics engine:D ).