Yesterday I made a simple Java Toy in honor of the
Klik of the Month Klub #22:
SMASHENFREUDE - The Joy of Smashing
Knock the pyramid of bricks down (each brick beneath the level of the table) in order to... get a bigger pyramid of bricks to knock down! I didn't have time to add in a timer or score system, or the arrows showing where bricks might still by flying through the air.
This was drawn heavily on my experience at the
OLPC Physics Game Jam, and the code itself is mostly ripped up and remixed JBox2D demo code...
(I can't believe the word didn't exist on Google before now! I might have to make more and more extensive toys and games around the concept.)