Yesterday I made a simple Java Toy in honor of the Klik of the Month Klub #22
- The Joy of Smashing
Knock the pyramid of bricks down (each brick beneath the level of the table) in order to... get a bigger pyramid of bricks to knock down! I didn't have time to add in a timer or score system, or the arrows showing where bricks might still by flying through the air.
This was drawn heavily on my experience at theOLPC Physics Game Jam
, and the code itself is mostly ripped up and remixed JBox2D demo code...
(I can't believe the word didn't exist on Google before now! I might have to make more and more extensive toys and games around the concept.)