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Hello,
Nice to hear that you have some nice updates.
When compiling, I have the following messages for the TestBed project.
Linking... LIBCMT.lib(crt0init.obj) : warning LNK4098: defaultlib 'libcmtd.lib' conflicts with use of other libs; use /NODEFAULTLIB:library Main.obj : error LNK2019: unresolved external symbol __imp__glutTimerFunc@12 referenced in function "void __cdecl Timer(int)" (?Timer@@YAXH@Z) Main.obj : error LNK2019: unresolved external symbol __imp__glutPostRedisplay@0 referenced in function "void __cdecl Timer(int)" (?Timer@@YAXH@Z) Main.obj : error LNK2019: unresolved external symbol __imp__glutSetWindow@4 referenced in function "void __cdecl Timer(int)" (?Timer@@YAXH@Z) Main.obj : error LNK2019: unresolved external symbol __imp__glutSwapBuffers@0 referenced in function "void __cdecl SimulationLoop(void)" (?SimulationLoop@@YAXXZ) Main.obj : error LNK2019: unresolved external symbol __imp__glutMainLoop@0 referenced in function _main Main.obj : error LNK2019: unresolved external symbol __imp__glutMotionFunc@4 referenced in function _main Main.obj : error LNK2019: unresolved external symbol __imp__glutDisplayFunc@4 referenced in function _main Main.obj : error LNK2019: unresolved external symbol __imp__glutCreateWindow@4 referenced in function _main Main.obj : error LNK2019: unresolved external symbol __imp__glutInitWindowSize@8 referenced in function _main Main.obj : error LNK2019: unresolved external symbol __imp__glutInitDisplayMode@4 referenced in function _main Main.obj : error LNK2019: unresolved external symbol __imp__glutInit@8 referenced in function _main Render.obj : error LNK2019: unresolved external symbol __imp__glutBitmapCharacter@8 referenced in function "void __cdecl DrawString(int,int,char const *,...)" (?DrawString@@YAXHHPBDZZ) Render.obj : error LNK2019: unresolved external symbol __imp__glutGet@4 referenced in function "void __cdecl DrawString(int,int,char const *,...)" (?DrawString@@YAXHHPBDZZ) TestBed/Release\TestBed.exe : fatal error LNK1120: 13 unresolved externals Build log was saved at "file://d:\Software\Game Engine\Box2D\svn - source code (modified)\Build\VC8\TestBed\Release\BuildLog.htm" TestBed - 14 error(s), 1 warning(s) ========== Rebuild All: 4 succeeded, 1 failed, 0 skipped ==========
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