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 Post subject: wont compile 2
PostPosted: Mon Jan 21, 2008 5:32 am 
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Joined: Wed Nov 21, 2007 9:46 am
Posts: 41
Hello,

Nice to hear that you have some nice updates.

When compiling, I have the following messages for the TestBed project.

Linking...
LIBCMT.lib(crt0init.obj) : warning LNK4098: defaultlib 'libcmtd.lib' conflicts with use of other libs; use /NODEFAULTLIB:library
Main.obj : error LNK2019: unresolved external symbol __imp__glutTimerFunc@12 referenced in function "void __cdecl Timer(int)" (?Timer@@YAXH@Z)
Main.obj : error LNK2019: unresolved external symbol __imp__glutPostRedisplay@0 referenced in function "void __cdecl Timer(int)" (?Timer@@YAXH@Z)
Main.obj : error LNK2019: unresolved external symbol __imp__glutSetWindow@4 referenced in function "void __cdecl Timer(int)" (?Timer@@YAXH@Z)
Main.obj : error LNK2019: unresolved external symbol __imp__glutSwapBuffers@0 referenced in function "void __cdecl SimulationLoop(void)" (?SimulationLoop@@YAXXZ)
Main.obj : error LNK2019: unresolved external symbol __imp__glutMainLoop@0 referenced in function _main
Main.obj : error LNK2019: unresolved external symbol __imp__glutMotionFunc@4 referenced in function _main
Main.obj : error LNK2019: unresolved external symbol __imp__glutDisplayFunc@4 referenced in function _main
Main.obj : error LNK2019: unresolved external symbol __imp__glutCreateWindow@4 referenced in function _main
Main.obj : error LNK2019: unresolved external symbol __imp__glutInitWindowSize@8 referenced in function _main
Main.obj : error LNK2019: unresolved external symbol __imp__glutInitDisplayMode@4 referenced in function _main
Main.obj : error LNK2019: unresolved external symbol __imp__glutInit@8 referenced in function _main
Render.obj : error LNK2019: unresolved external symbol __imp__glutBitmapCharacter@8 referenced in function "void __cdecl DrawString(int,int,char const *,...)" (?DrawString@@YAXHHPBDZZ)
Render.obj : error LNK2019: unresolved external symbol __imp__glutGet@4 referenced in function "void __cdecl DrawString(int,int,char const *,...)" (?DrawString@@YAXHHPBDZZ)
TestBed/Release\TestBed.exe : fatal error LNK1120: 13 unresolved externals
Build log was saved at "file://d:\Software\Game Engine\Box2D\svn - source code (modified)\Build\VC8\TestBed\Release\BuildLog.htm"
TestBed - 14 error(s), 1 warning(s)
========== Rebuild All: 4 succeeded, 1 failed, 0 skipped ==========


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 Post subject: Re: wont compile 2
PostPosted: Mon Jan 21, 2008 11:39 am 
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Joined: Thu Sep 06, 2007 12:34 am
Posts: 2931
Fixed. Thanks!


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