It seems to cause a crash when the ropejoint gets wedged against two objects:
Code:
Error: Error #1502: A script has executed for longer than the default timeout period of 15 seconds.
at Box2D.Collision::b2TimeOfImpact$/TimeOfImpact()
at Box2D.Dynamics.Contacts::b2Contact/http://www.box2d.org/ns/b2internal::ComputeTOI()
at Box2D.Dynamics::b2World/http://www.box2d.org/ns/b2internal::SolveTOI()
at Box2D.Dynamics::b2World/Step()
at PlayState/update()
at org.flixel::FlxGame/update()
at org.flixel::FlxGame/step()
at org.flixel::FlxGame/onEnterFrame()