[Box2d 2.02] Slice and Dice.

Discuss issues specific to the Flash/AS3 port of Box2D
kestorr
Posts: 32
Joined: Tue May 22, 2012 2:37 am

[Box2d 2.02] Slice and Dice.

Postby kestorr » Wed Apr 10, 2013 12:42 pm

Hello there.

I have set in my game an explosion code, that apply impulses to all objects on a radius of the explosion.
But what i would need is to also break those objects.

Im not even sure where to start.

Any help and example code would be most appreciated.




Thanks.

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