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PostPosted: Fri Jun 29, 2012 10:12 am 
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Joined: Fri Oct 07, 2011 9:39 am
Posts: 21
Hello, what Im trying to do in my game is a "blower" (wind blowing up, in certain area) so if player jump on it, will be blown upper, Im wondering what kind of force should I use, linear velocity or maybe set force, but I dont have clue about parameters, what value should I use. Im currently checking (constant check) if player collide with wind area (update handler)

Thanks in advance for any help.


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