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PostPosted: Thu Mar 06, 2008 1:41 am 
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Joined: Thu Sep 06, 2007 12:34 am
Posts: 2931
2.0.0
- Major API changes.
- Continuous physics.
- Shape create/destroy.
- Joints defined in local coordinates.
- Moveable center of mass.
- Sensors.
- Contact listener callback.
- Contact filter callback.
- Revised manual.
- Doxygen documents.
- Eliminated deferred destruction.
- Improved testbed with more examples.

Please see these resources:
- manual.html
- API.chm
- TODO.txt
- example code
- Readme.txt
- Project site: http://www.box2d.org
- File/SVN host: http://sourceforge.net/projects/box2d
- FAQ: http://www.box2d.org/faq.html
- Forum: http://www.box2d.org/forum/


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PostPosted: Thu Mar 06, 2008 2:33 am 
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Joined: Tue Jan 15, 2008 10:34 am
Posts: 28
Great, this means I finally get some things to work on in our project!


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PostPosted: Thu Mar 06, 2008 2:56 am 
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Joined: Tue Sep 25, 2007 1:45 am
Posts: 131
!

Excellent work Erin, I look forward to porting it to AS3. (:


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PostPosted: Thu Mar 06, 2008 4:40 am 
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Joined: Mon Jan 07, 2008 10:51 am
Posts: 1911
Woo!


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PostPosted: Thu Mar 06, 2008 7:51 am 
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Joined: Mon Dec 17, 2007 10:11 pm
Posts: 185
Awesome! Just about to finish up a project too, so this is great timing for me :D


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PostPosted: Thu Mar 06, 2008 9:23 am 
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Joined: Tue Feb 19, 2008 4:28 am
Posts: 23
Nice work

I've checked it under my linux and it works OK. I've used QT's qmake to compile and it wasn't very hard. It only needs changing few include lines and setting correct include paths, but some makefiles would be great for inexperienced users.

only one really small bad thing I need to tell - readme.txt contains version number 1.4.3 ;)

Now it's time to make reall nice game 8-)


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PostPosted: Thu Mar 06, 2008 8:58 pm 
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Joined: Wed Jan 02, 2008 3:19 am
Posts: 67
Thanks for developing this project.

Can you confirm which SVN revision is the official 2.0.0 release? I think it is 127. Can't tell if there is also a tag in SVN for this version.


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PostPosted: Thu Mar 06, 2008 10:29 pm 
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Joined: Thu Sep 06, 2007 12:34 am
Posts: 2931
Yes, rev 127 is version 2.0.0.


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PostPosted: Fri Mar 07, 2008 12:18 am 
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Joined: Tue Sep 18, 2007 6:17 am
Posts: 155
Location: Western Cape, South Africa
So... about 2.1.0 ;)

Great work, Erin!


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PostPosted: Fri Mar 07, 2008 1:18 am 
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Joined: Thu Sep 06, 2007 12:34 am
Posts: 2931
I spent a lot of time on 2.0. I will just do bug fixes and apply patches while I rest up. So um, bring on those bug reports and patches. :)


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