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PostPosted: Wed Mar 28, 2012 11:20 am 
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Joined: Wed Mar 28, 2012 11:14 am
Posts: 2
I have modeled a basketball net in box2d, using basically 2 chains of 5 hinges each, and some joints between them.

When I hit the net with a ball, it keeps wiggling almost forever, but a real basketball net would stop after just 2-3 ...motions.. - within a sec or two.

How can I get my system to slow down to a halt much faster?

...Sorry about my bad English, I hope you know what I mean.


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PostPosted: Wed Mar 28, 2012 3:37 pm 
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Joined: Wed Mar 28, 2012 11:14 am
Posts: 2
Ah... Found it.

b2Body::SetLinearDamping(float32 linearDamping);


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